Re: map editor out
Ooh, ossum.
Much like the last DoW's mod tools, I don't think I can entirely be bothered learning this m'self. But, well, Volistad was a pretty epic map (Props to Mr Turr), and a DoWII equivalent could be very, very sexy.
Question: In the mapeditor, I assume you specify each player's start position on the map, but can you specify where (and how many) defense turrets they get from the get-go?
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